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 Running client offline works with wine on linux

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ggraz
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PostSubject: Running client offline works with wine on linux    Mon 7 May - 15:30

I have been pretty successful in trying to run the tools and the client in standalone mode on Fedora 16 and wine-git.





wine version:
Code:
wine-1.4-78-g94953f1
natives installed with winetricks:
Code:
cmd, comctl32, d3dx10, d3dx11*, d3dx9*, directx9, dotnet20, dotnet30, gdiplus, ie8, mfc42, msls31, msxml3, pngfilt, quartz, vcrun*, vjrun20, wininet, wsh56vb, xact*, xinput, xmllite

Graphics card is a nvidia GTS450 with nvidia binary driver version 295.33

By "pretty" successful I mean that there are random dotnet failures during startup (not very often actually) and random segfault/exception, expecially when assets directory is not correctly set, but that could be unrelated to running in wine.

I could not connect to the local server by any means, I will open another thread for that.
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Tristan
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PostSubject: Re: Running client offline works with wine on linux    Tue 8 May - 2:43


Excellent work ggraz!


Once you smooth out the dotnet failures, do you reckon you could write a Setup Tutorial on the Wiki?


Tristan
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Xangis
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PostSubject: Re: Running client offline works with wine on linux    Tue 8 May - 12:09

Nicely done.

I've noticed that a lot of the Multiverse tools will crash on Windows when the asset repository is set incorrectly. I haven't used the tools on trunk much yet, just the ones in the download distro.
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awaredev
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PostSubject: Re: Running client offline works with wine on linux    Thu 5 Jul - 1:31

I've been curious about getting the Client to run under Linux. Good to know it may be possible with WINE.
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