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 Mobile IOS and Android clients

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PostSubject: Mobile IOS and Android clients   Sat 4 Aug - 17:56

I know it's not like we don't already have our hands full Very Happy

Among lots of other things it could be a lot of work to convert hlsl shaders to glsl, I guess, the cg shaders would be easier. Lot's of work all around.

Maybe one day.

Just food for thought. Smile

Axiom
http://axiom3d.net/forums/viewtopic.php?f=1&t=1211
http://axiom3d.net/forums/viewtopic.php?f=14&t=995&start=0

Ogre C++ sdk for IOS
http://www.ogre3d.org/download/sdk


Python in IOS
http://bytes.com/topic/python/answers/512131-python-embedded-systems
http://pythonforios.com/
http://stackoverflow.com/questions/9958033/python-for-ios-or-android
http://stackoverflow.com/questions/3691655/embedding-python-in-an-iphone-app


Mono, Monotouch, C#, Android and IOS
http://www.mono-project.com/Main_Page
http://www.devproconnections.com/article/mobile-development/guide-to-building-ios-applications-with-monotouch-for-the-net-c-developer
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