Would you like to react to this message? Create an account in a few clicks or log in to continue.

Official Community Forums
 
HomeHome  SearchSearch  Latest imagesLatest images  RegisterRegister  Log in  The Wiki  Website  github Project  

 

 Just one animated model art path

Go down 
AuthorMessage
Guest
Guest
avatar



Just one animated model art path Empty
PostSubject: Just one animated model art path   Just one animated model art path EmptyTue 31 Jul - 14:17

Imported Ogre's Sinbad into Multiverse with at least his dance animation and also an animated Mixamo model.

I use Lightwave, Ultimate Unwrap3D, DeleD and a bunch of assorted other tools so the pathways
are sometimes pretty convoluted.

For static models DeleD's multiverse exporter works nicely for me.

Importing Animated Models with Ultimate Unwrap3D v2.0

Run the Collada files and other formats through Ultimate Unwrap3D, export to Collada
checking only "Export Materials", "Export Texture Coordinates" and "Export Animation"

Import into Multiverse with the Multiverse COLLADA Import Tool
selecting "Copy files to Asset Repositories".

Copy the textures to the asset repository /Textures dir.

Use the Multiverse Asset Importer on your mesh, material and textures.

Modify the default materials file exported by the Multiverse COLLADA Import Tool. Examples below are
for each technique. May take some trial and error.

Multiverse animated mesh asset pathway:
Ultimate Unwrap 3D -> Collada -> Multiverse Collada Importer ->(Copy files to Asset Repositories)-> Copy the textures to the asset repository -> Multiverse Asset Importer. Then modify .materials files (See below)

From a Material definition exported by the Multiverse Collada Importer:

technique
{
pass
{
shading phong

ambient 0.00000 0.00000 0.00000 1.00000
diffuse 1.00000 1.00000 1.00000 1.00000
specular 0.00000 0.00000 0.00000 1.00000 1.00000
emissive 0.00000 0.00000 0.00000 1.00000

}
}

Modified Working:

technique
{
pass
{
ambient 1 1 1 1
diffuse 1 1 1 1
specular 0 0 0 1 51.8
emissive 0 0 0 1


texture_unit
{
texture MY_texture.jpg
tex_coord_set 0
colour_op modulate
}
}
}


As usual your mileage may vary. Very Happy

Cheers
Back to top Go down
Guest
Guest
avatar



Just one animated model art path Empty
PostSubject: Screeny   Just one animated model art path EmptySat 18 Aug - 13:52

Sinbad!

Just one animated model art path Sinbad
Back to top Go down
 
Just one animated model art path
Back to top 
Page 1 of 1
 Similar topics
-
» [3dFoin] 55% off Christmas Sale, new dragon model and free model
» [3dFoin] Free scrolls, animated hand statue and 60% off Autumn sale game characters XD
» model placement
» Gothic Shield Model
» 60 Free 3D Model Sites

Permissions in this forum:You cannot reply to topics in this forum
 :: Development :: Modelling-
Jump to: