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 Patcher error

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Experienced Newbie
Experienced Newbie

Posts : 10
Join date : 2013-02-18
Location : US

PostSubject: Patcher error   Sun 24 Feb - 13:14

When I attempt to let the patcher run from the client I get a 404 not found error. On the screen the update html marks as Retrieving Manifest with no progress.

There are a mess of patcher html files in the /website folder from the Sourceforge download but I'm guessing that isn't the issue. As they all seem correct and I'm guessing they are just remnants of someone moving things and not cleaning up.

My question is what files on disk does the patcher want to access once the client knows it needs an non-localhost version.

My setup is server and master not on a local host.

I started looking through the build files for the client to see what the patcher wants but I wasn't really getting anywhere fast so I figured I would ask for some help. Anyone have any ideas?
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Experienced Newbie
Experienced Newbie

Posts : 16
Join date : 2013-06-26
Age : 47
Location : germany

PostSubject: Re: Patcher error   Wed 10 Jul - 19:50

Same problem here.
Have you found any solution ?

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Posts : 213
Join date : 2012-07-19
Location : Walkerton, Indiana

PostSubject: Re: Patcher error   Fri 12 Jul - 4:44

@crusty - Stop changing things on the server, I know I am behind schedule but your server setup is NOT complete yet.

@ceesed - The patcher looks for your patch directory based on the URL you have under the media_URL in the world table in your database. I had to hard code the url in my client and recompile it however I did this to eliminate the use of a specific file, Look in C:/>doccuments/multiverse world browser/config you should see a file called world_config.xml open that up in a text editor and change the 3 URLs in there to match what you have in your "world" table in your multiverse database
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