Official Community Forums
HomeHome  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log in  The Wiki  Website  github Project  

Share | 

 Shadow distance (Bias) in player/npc meshes

Go down 
Super Contributor
Super Contributor

Posts : 215
Join date : 2012-12-06

PostSubject: Shadow distance (Bias) in player/npc meshes   Tue 2 Apr - 12:20

Is there a fix or some adjustment to set the shadow (bias) distance closer to player meshes?

I noticed this when you have a default or smaller player model like the default human, but it works ok on the bigger orc mesh. The default shadow effect looks like the player is hovering above the ground..


Back to top Go down
Shadow distance (Bias) in player/npc meshes
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
 :: Development :: Bugs and Issues-
Jump to: