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 Client commad option "--tcp "

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lazydino
Experienced Newbie
Experienced Newbie
lazydino


Posts : 13
Join date : 2013-04-04
Location : Vancouver, Canada

Client commad option "--tcp " Empty
PostSubject: Client commad option "--tcp "   Client commad option "--tcp " EmptyThu 6 Jun - 6:09

Hi,

Has anyone try "--tcp" option on the multiverse client? Do I need to do anything special on the server? I found the client still asking for RDP connection in the log even after "--tcp" is issued.
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Delurin
Head of Platform Development
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Posts : 424
Join date : 2011-08-03

Client commad option "--tcp " Empty
PostSubject: Re: Client commad option "--tcp "   Client commad option "--tcp " EmptyThu 6 Jun - 7:54

It forces the client to use tcp for the main communication. I am not sure if it overrides the connection to the master server. I think what you are seeing is the log of the connection not of whether it uses tcp. It uses either udp or tcp.
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lazydino
Experienced Newbie
Experienced Newbie
lazydino


Posts : 13
Join date : 2013-04-04
Location : Vancouver, Canada

Client commad option "--tcp " Empty
PostSubject: Re: Client commad option "--tcp "   Client commad option "--tcp " EmptyThu 6 Jun - 8:18

Thank you. I am trying to see if it is possible to create web-plugin types of applications in Unity3D or Silverlight without involving UDP communications at all.

It seems I still need to do customization on the server side to replace the master server code for a pure TCP solution....

BTW, looks like the WIKI site is down today....
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Client commad option "--tcp " Empty
PostSubject: Re: Client commad option "--tcp "   Client commad option "--tcp " Empty

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