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 Master Server?

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jstrat74
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Join date : 2012-03-11
Location : Ohio, USA

PostSubject: Re: Master Server?   Thu 17 May - 17:45

Oh, man! Shocked

This doesn't look promising for me, a 100% non-techy that has no idea about this stuff.

Okay. I really want to get a clean world and master servers up and running as soon as possible.

Apart from tinkering with third-party asset-creation, I can't really move forward with my project, until I get both servers installed and working.
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Xangis
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PostSubject: Re: Master Server?   Thu 17 May - 18:00

We'll get through it. I've been documenting things on the wiki as I figure them out, and though I haven't gotten to the point of a full stack (including login screens) running on only my own server, I'm pretty close. Once I fully understand the ins and outs I'll be happy to help out.
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jstrat74
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PostSubject: Re: Master Server?   Thu 17 May - 19:56

I greatly appreciate it. I am the only person working on my project. I have no expectations. I went into this with the idea of just playing around, but it has grown on me and so far, I have stuck with it.

I've tried to remain very realistic about it all.

In the meantime, I guess I have my terrain generation problem I could hash out.

Thank you.
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tigersmile
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PostSubject: Any progress   Sat 20 Oct - 8:22

Xangis wrote:
We'll get through it. I've been documenting things on the wiki as I figure them out, and though I haven't gotten to the point of a full stack (including login screens) running on only my own server, I'm pretty close. Once I fully understand the ins and outs I'll be happy to help out.

I have been trying to get my own master server going, and other than the fact that I can't get to the point of creating a character. I'm using the mv_fantasy world, and I get a message about "invalid" mater token". I'm not sure if that is coming back from the client or not.

logs/mv_fantasy/login_manager.ou
Code:


DEBUG [2012-10-19 16:29:48,794] main                Engine, script completed
DEBUG [2012-10-19 16:29:48,794] main                Engine, Executing script file: ../config/mv_fantasy/extensions_login.py
DEBUG [2012-10-19 16:29:48,794] main                runPYFile: file=../config/mv_fantasy/extensions_login.py
DEBUG [2012-10-19 16:29:48,829] main                Engine, script completed
INFO  [2012-10-19 16:29:54,662] TcpAccept            LoginPlugin: CONNECTION remote=/192.168.0.127:58576 local=/192.168.0.12:5040
DEBUG [2012-10-19 16:29:54,669] LoginConnection-1    LoginPlugin: code 10 (163 bytes)
DEBUG [2012-10-19 16:29:54,669] LoginConnection-1    LoginPlugin: SecureCharacterRequestMessage version=1.5.4465.30861 token=multiverse.server.network.MVByteBuffer@1b0beb
DEBUG [2012-10-19 16:29:54,670] LoginConnection-1    SecureTokenManager.importToken: token=[1, 1, 0, 0, 0, 6, 109, 97, 115, 116, 101, 114, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 12
, 0, 0, 1, 58, 122, -71, -127, 62, 24, 0, 0, 0, 2, 0, 0, 0, 10, 97, 99, 99, 111, 117, 110, 116, 95, 105, 100, 3, 0, 0, 0, 1, 0, 0, 0, 12, 97, 99, 99, 111, 117, 110, 116, 95, 110, 97, 109
, 101, 1, 0, 0, 0, 10, 116, 105, 103, 101, 114, 115, 109, 105, 108, 101, 48, 44, 2, 20, 29, 90, 60, 32, 23, -10, -54, -65, 55, -33, 4, -84, -30, -20, -65, -87, 30, -11, -38, 83, 2, 20, 6
8, 89, -46, 7, 115, 42, -79, 49, -114, -101, 88, 42, 11, 7, 77, -86, -98, 21, -65, 66]
DEBUG [2012-10-19 16:29:54,741] LoginConnection-1    SecureTokenManager.validateMasterAuthenticator rv=false
DEBUG [2012-10-19 16:29:54,742] LoginConnection-1    LoginPlugin: returning characters: serverVersion=1.5 worldToken= errorMessage=invalid master token nChars=0
INFO  [2012-10-19 16:29:54,853] LoginConnection-1    LoginPlugin: DISCONNECT remote=/192.168.0.127:58576 local=/192.168.0.12:5040

I would really like to know if anyone has setup a working master server and how they did it. Thanks.
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