Would you like to react to this message? Create an account in a few clicks or log in to continue.

Official Community Forums
HomeHome  SearchSearch  RegisterRegister  Log in  The Wiki  Website  github Project  


 Shadow distance (Bias) in player/npc meshes

Go down 
Super Contributor
Super Contributor

Posts : 215
Join date : 2012-12-06

Shadow distance (Bias) in player/npc meshes Empty
PostSubject: Shadow distance (Bias) in player/npc meshes   Shadow distance (Bias) in player/npc meshes EmptyTue 2 Apr - 12:20

Is there a fix or some adjustment to set the shadow (bias) distance closer to player meshes?

I noticed this when you have a default or smaller player model like the default human, but it works ok on the bigger orc mesh. The default shadow effect looks like the player is hovering above the ground..


Shadow distance (Bias) in player/npc meshes Wqykk2
Back to top Go down
Shadow distance (Bias) in player/npc meshes
Back to top 
Page 1 of 1
 Similar topics
» looking for Soundwave MP3 Player Sonic White Version
» Which chess player beat the most World Champions?
» Play Three Chess for Three player
» How to apply Drop Shadow to your Images: Photoshop (any version)
» 2 player game idea for fantage

Permissions in this forum:You cannot reply to topics in this forum
 :: Development :: Bugs and Issues-
Jump to: