Guys,
I am thinking that I will write a c++ version of the client communication.
The goal here is to implement a dynamic system that can allow you to use a different client to talk to the server system.
I would then create an Ogre friendly dll that should be able to accommodate a few of Ogre revisions.
I am not 100% sure how much work is involved at this point, it is mostly an idea I have been toying with.
After enough analysis on the Java server side I am comfortable committing to the design and giving it a go.
does anyone have any suggestions to make?
Don't want to use c# on the client side.
Require Linux support on the client native.
This Engine needs some love in this area to garner some attention.
Who is around reading this stuff? speak up
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