So after much work over the last couple of days, I have the game and master servers running in the cloud, and the client is talking to them. Rejecting login right now, but thats okay, the servers are present and available. I took a run through loading client source into VS 2013, the migration seems daunting, but I am studying on it.
I have installed worse, much worse. If I haven't mentioned it, this is all pretty cool, and I will be working towards finishing login testing and then, getting the client to compile. Much work, but so much done already, which is very cool. Thanks!