well, after a lot of digging in the forums I was able to get the server running.
Last night I was excited to be checking out sampleworld, and couldn't wait to get home and try mv_fantasy.
started up the servers, (using cygwin, btw) navigated to the client bin, entered the SAME THING AS HAD WORKED LAST NIGHT, client started up, then poof, "Object Reference not set to an instance of an object"
client log shows client starting up, then, at line 433:
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INFO [2014-08-02 01:42:29,703] Network Information Connecting to login server at 127.0.0.1:5040
INFO [2014-08-02 01:42:29,747] NetworkHelper Wrote message to tcp world server
INFO [2014-08-02 01:42:29,921] rldTcpMessageFactory WorldTcpMessageFactory got message type: CharacterResponse
INFO [2014-08-02 01:42:29,922] NetworkHelper Read message from tcp world server
WARN [2014-08-02 01:42:29,923] NetworkHelper Bad login status response: invalid master token
WARN [2014-08-02 01:42:29,924] Exception Got an exception in world connect: System.Exception: invalid master token
at Multiverse.Network.NetworkHelper.GetCharacterEntries(String clientVersion)
at Multiverse.Network.NetworkHelper.TcpWorldConnect(String hostname, Int32 port, String clientVersion)
at Multiverse.Network.NetworkHelper.ConnectToLogin(String worldId, String clientVersion)
at Multiverse.Base.Client.DoWorldConnect()
INFO [2014-08-02 01:42:30,018] ClientAPI WindowSize not initialized
DEBUG [2014-08-02 01:42:30,067] QuadInfo Created quad: {X=-1.000781, Y=1.001302}, {X=0.9992187, Y=1.001302}, {X=-1.000781, Y=-0.9986979}, {X=0.9992187, Y=-0.9986979}
ERROR [2014-08-02 01:42:30,194] Exception Object reference not set to an instance of an object.
ERROR [2014-08-02 01:42:30,195] Exception Exiting client due to exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Axiom.SceneManagers.Multiverse.TerrainManager.set_CameraLocation(Vector3 value)
at Axiom.SceneManagers.Multiverse.TerrainManager.UpdateCamera(Camera camera)
at Axiom.SceneManagers.Multiverse.SceneManager.UpdateSceneGraph(Camera cam)
at Axiom.Core.SceneManager.RenderScene(Camera camera, Viewport viewport, Boolean showOverlays)
at Axiom.Core.Camera.RenderScene(Viewport viewport, Boolean showOverlays)
at Axiom.Core.Viewport.Update()
at Axiom.Graphics.RenderTarget.Update()
at Axiom.Graphics.RenderWindow.Update()
at Axiom.RenderSystems.DirectX9.D3DRenderWindow.Update()
at Axiom.Graphics.RenderSystem.UpdateAllRenderTargets()
at Axiom.Core.Root.UpdateAllRenderTargets()
at Axiom.Core.Root.RenderOneFrame()
at Axiom.Core.Root.StartRendering()
at Multiverse.Base.Client.Start()
at Multiverse.MultiverseClient.Main(String[] args)
INFO [2014-08-02 01:42:30,213] MultiverseClient Exiting client
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it appears that
Bad login status response: invalid master token
caused this.
anyone have any suggestions?
I have searched the wiki and the forums, but cannot find anything related.
I realize that I may have missed something in the forums - it takes a LONG time to read everything.
any help would be greatly appreciated.