Now that I have read every post I can find on the state on the server and client, I still have a few questions that I am hoping someone can answer.
I would have checked out these things myself, but so far have not gotten the client to connect to a server yet.
- What is the current status on jumping?
Reading through the old forums and the new wiki I have failed to find an answer to this. I see that Battle Islands has jumping and here
http://www.multiversemmo.com/wiki/Customizing_Key_Bindings I see that jump is mapped to space bar. But in the old forums I saw a few references to not being able to jump.
- Can you have mounts in a game? In the old forum I saw answers saying no and yes. But no links to proof.
- What is the reason for the 8 ground texture per zone limitation? Is this a limitation of the tools, client, both? I do not believe Ogre had/has this limitation.
- In the client interface portion of the wiki I saw a tutorial
<here> on creating dynamic buttons. It seems after reading this, that all the options need to be put in a list ahead of time on the client machine. Is it not possible for the client to request data from the server to display? Is this a limitation of the Client or just the client scripting engine?
I'm sure after I get a server up and running I will have more questions.
I think its a great thing that the original developers decided to open source this project, up to this point the only other open source mmo engines were Ryzom and Uru Online. And while both of those are pretty robust on the server side they also have a lot of game specific code in them that makes building off of them much more difficult.
Keep up the good work making this source available to us.