this is my first time dealing with ironpython
am used to python tho, but if that is the case that iron python does not read .pyc or any sort of special compiled file like .pyc
to protect source then even worse.
the lack of client side security keeps on piling up unfortunately. :-(
- no server side collision detection
- no speed hack detection server side
- no assets encryption on packager to protect client side assets.
- c# unprotected client easy to decompile
- client uncompiled python source scripts wide open ready to mod by players
damn, the more i dig into it the more disappointing it gets , lol.
hope no more surprises ahead. since one would like to start creating a game and not spending most of the time building the engine instead.