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 Using Conversion Tool with collada dae models exported from Google Sketchup

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trevorgall
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Posts : 1
Join date : 2011-10-16

PostSubject: Using Conversion Tool with collada dae models exported from Google Sketchup   Sun 16 Oct - 11:35

I get this error when trying to use the tool with models exported from Gsketchup 8. Any ideas?

C:\Program Files\Multiverse Tools\Multiverse Model Viewer>conversiontool fruit.
dae
ERROR [2011-10-16 11:38:52,267] Convert Error converting files: Err
or in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.VertexBuffer..ctor(Device device, Int32 sizeOfB
ufferInBytes, Usage usage, VertexFormats vertexFormat, Pool pool)
at Axiom.RenderSystems.DirectX9.D3DHardwareVertexBuffer..ctor(Int32 vertexSiz
e, Int32 numVertices, BufferUsage usage, Device device, Boolean useSystemMemory,
Boolean useShadowBuffer)
at Axiom.RenderSystems.DirectX9.D3DHardwareBufferManager.CreateVertexBuffer(I
nt32 vertexSize, Int32 numVerts, BufferUsage usage, Boolean useShadowBuffer)
at Multiverse.Serialization.HardwareBufferHelper.AllocateBuffer(VertexData ve
rtexData, UInt16 bindIdx, List`1 dataList, BufferUsage vertexBufferUsage, Boolea
n useVertexShadowBuffer)
at Multiverse.Serialization.HardwareBufferHelper.AllocateBuffer(VertexData ve
rtexData, UInt16 bindIdx, List`1 dataList)
at Multiverse.Serialization.ColladaMeshInfo.Process(Matrix4 transform, Skelet
on skeleton, String baseFile, String animationName)
at Multiverse.Serialization.ColladaMeshReader.Import(Matrix4 transform, Mesh
mesh, Skeleton skeleton, String animationName, String materialNamespace)
at Multiverse.ConversionTool.Convert.ReadMesh(String& materialScript, Matrix4
transform, String srcDir, String dstDir, String meshFile)
at Multiverse.ConversionTool.Convert.ConvertFile(String srcDir, String dstDir
, String name, Matrix4 transform, Boolean build_tangents, Boolean extract_collis
ion_volumes, Boolean optimize_mesh, String skeleton_file)
at Multiverse.ConversionTool.Convert.Main(String[] args)
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Tristan
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Posts : 306
Join date : 2011-08-03
Location : Liverpool, UK

PostSubject: Re: Using Conversion Tool with collada dae models exported from Google Sketchup   Mon 17 Oct - 1:07

Hi Trevor,

First of all, welcome to the forums.

I'm not too familiar with Google Sketchup myself, but after digging around the Old Forums for a bit, I came across this.
http://update.multiverse.net/old-forum/viewtopic.php?t=884&highlight=sketchup&theme=multiverse

Check if you're following those steps, and it should work. I believe that Google Sketchup does have a Collada exporter (which I assume is what you're using at the moment).
However, the Collada extension files used in the Platform are likely to be out-of-date, as the last release of Multiverse was a year or two ago, so there's a chance the Google Sketchup version is a bit too new for it.
(We are working on getting a new update released (preferably as open source), so this will be sorted within the next few months.)

For the moment, see if you can follow the tutorial in the link above. If that doesn't work, perhaps you could try getting it into another program like Blender or 3DS Max, and export it to Collada from there.

Hope that helps,

Tristan
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